value="50"
@input="adjustBoard()"
)
- div#boardSizeBtnContainer
- button#boardSizeBtn(onClick="window.doClick('modalAdjust')")
- | {{ st.tr["Set board size"] }}
+ #aboveMoves
+ // NOTE: variants pages already have a "Rules" link on top
+ span#rulesBtn(
+ v-if="!$route.path.match('/variants/')"
+ @click="$emit('showrules')"
+ )
+ | {{ st.tr["Rules"] }}
+ button.tooltip(
+ onClick="window.doClick('modalAdjust')"
+ :aria-label="st.tr['Resize board']"
+ )
+ img.inline(src="/images/icons/resize.svg")
+ button.tooltip(
+ v-if="canAnalyze"
+ @click="$emit('analyze')"
+ :aria-label="st.tr['Analyse']"
+ )
+ img.inline(src="/images/icons/analyse.svg")
+ #downloadDiv(v-if="canDownload")
+ a#download(href="#")
+ button.tooltip(
+ @click="$emit('download')"
+ :aria-label="st.tr['Download'] + ' PGN'"
+ )
+ img.inline(src="/images/icons/download.svg")
#scoreInfo(v-if="score!='*'")
- p {{ score }}
- p {{ st.tr[message] }}
+ span.score {{ score }}
+ span.score-msg {{ st.tr[message] }}
.moves-list(v-if="!['none','highlight'].includes(show)")
.tr(v-for="moveIdx in evenNumbers")
.td {{ firstNum + moveIdx / 2 + 1 }}
import { processModalClick } from "@/utils/modalClick";
export default {
name: "my-move-list",
- props: ["moves", "show", "cursor", "score", "message", "firstNum"],
+ props: [
+ "moves", "show", "canAnalyze", "canDownload",
+ "cursor", "score", "message", "firstNum"],
data: function() {
return {
st: store.state
};
},
mounted: function() {
- document.getElementById("adjuster").addEventListener(
- "click",
- processModalClick);
+ document.getElementById("adjuster")
+ .addEventListener("click", processModalClick);
+ if ("ontouchstart" in window) {
+ // Disable tooltips on smartphones:
+ document.querySelectorAll("#aboveMoves .tooltip").forEach(elt => {
+ elt.classList.remove("tooltip");
+ });
+ }
// Take full width on small screens:
let boardSize = parseInt(localStorage.getItem("boardSize"));
if (!boardSize) {
// $nextTick to wait for table > tr to be rendered
this.$nextTick(() => {
let curMove = document.querySelector(".td.highlight-lm");
- if (curMove) {
+ if (!curMove && this.moves.length > 0)
+ // Cursor is before game beginning, and some moves were made:
+ curMove = document.querySelector(".moves-list > .tr:first-child > .td");
+ if (!!curMove) {
curMove.scrollIntoView({
behavior: "auto",
block: "nearest"
<style lang="sass" scoped>
.moves-list
+ user-select: none
cursor: pointer
min-height: 1px
max-height: 500px
width: 100%
text-align: center
-button#boardSizeBtn
- margin: 0
-
[type="checkbox"]#modalAdjust+div .card
padding: 5px
+
+img.inline
+ height: 24px
+ @media screen and (max-width: 767px)
+ height: 18px
+
+#scoreInfo
+ margin: 10px 0
+ @media screen and (max-width: 767px)
+ margin: 5px 0
+
+span.score
+ display: inline-block
+ margin-left: 10px
+ font-weight: bold
+
+span.score-msg
+ display: inline-block
+ margin-left: 10px
+ font-style: italic
+
+#downloadDiv
+ display: inline-block
+ margin: 0
+
+span#rulesBtn
+ cursor: pointer
+ display: inline-block
+ margin: 0 10px
+ font-weight: bold
+
+button
+ margin: 0
+
+#aboveMoves button
+ padding-bottom: 5px
</style>