<template lang="pug">
div
- input#inputChat(type="text" :placeholder="st.tr['Type here']"
- @keyup.enter="sendChat")
- button#sendChatBtn(@click="sendChat") {{ st.tr["Send"] }}
- p(v-for="chat in pastChats" :class="classObject(chat)"
- v-html="chat.name + ': ' + chat.msg")
- p(v-for="chat in chats" :class="classObject(chat)"
- v-html="chat.name + ': ' + chat.msg")
+ input#inputChat(type="text" :placeholder="st.tr['Chat here']"
+ @keyup.enter="sendChat()")
+ button(@click="sendChat()") {{ st.tr["Send"] }}
+ p(v-for="chat in chats.concat(pastChats)")
+ span.name {{ chat.name }} :
+ span(:class="classObject(chat)" v-html="chat.msg")
</template>
<script>
import { store } from "@/store";
-
export default {
name: "my-chat",
// Prop 'pastChats' for corr games where chats are on server
- props: ["players","pastChats"],
+ props: ["players","pastChats","newChat"],
data: function() {
return {
st: store.state,
chats: [], //chat messages after human game
};
},
- created: function() {
- const curMsgListener = this.st.conn.onmessage; //from Game or Hall
- const socketMessageListener = msg => {
- curMsgListener(msg);
- const data = JSON.parse(msg.data);
- if (data.code == "newchat") //only event at this level
- {
- this.chats.unshift({msg:data.msg, name:data.name || "@nonymous"});
- this.$emit("newchat-received"); //data not required here
- }
- };
- const socketCloseListener = () => {
- store.socketCloseListener(); //reinitialize connexion (in store.js)
- this.st.conn.addEventListener('message', socketMessageListener);
- this.st.conn.addEventListener('close', socketCloseListener);
- };
- this.st.conn.onmessage = socketMessageListener;
- this.st.conn.onclose = socketCloseListener;
+ watch: {
+ newChat: function(chat) {
+ if (chat.msg != "")
+ this.chats.unshift({msg:chat.msg, name:chat.name || "@nonymous"});
+ },
},
methods: {
classObject: function(chat) {
return {
"my-chatmsg": chat.name == this.st.user.name,
- "opp-chatmsg": this.players.some(
+ "opp-chatmsg": !!this.players && this.players.some(
p => p.name == chat.name && p.name != this.st.user.name)
};
},
sendChat: function() {
let chatInput = document.getElementById("inputChat");
- const chatTxt = chatInput.value;
+ const chatTxt = chatInput.value.trim();
+ if (chatTxt == "")
+ return; //nothing to send
chatInput.value = "";
const chat = {msg:chatTxt, name: this.st.user.name || "@nonymous"};
- this.$emit("newchat-sent", chat); //useful for corr games
+ this.$emit("mychat", chat);
this.chats.unshift(chat);
- this.st.conn.send(JSON.stringify({
- code:"newchat", msg:chatTxt, name:chat.name}));
},
},
};
</script>
<style lang="sass" scoped>
+.name
+ color: #abb2b9
.my-chatmsg
- color: grey
+ color: #7d3c98
.opp-chatmsg
- color: black
-#chat
- max-width: 100%
+ color: #2471a3
</style>