- let gameID = req.query["gid"];
- GameModel.getById(ObjectId(gameID), (err,game) => {
- access.checkRequest(res, err, game, "Game not found", () => {
- res.json({game: game});
- });
- });
-});
-
-router.put("/games", access.logged, access.ajax, (req,res) => {
- let gid = ObjectId(req.body.gid);
- let result = req.body.result;
- // NOTE: only game-level life update is "gameover"
- GameModel.gameOver(gid, result, ObjectId(req.user._id), (err,game) => {
- access.checkRequest(res, err, game, "Cannot find game", () => {
- res.json({});
- });
- });
-});
-
-// variant page
-router.get("/gamesbyvariant", access.logged, access.ajax, (req,res) => {
- if (req.query["uid"] != req.user._id)
- return res.json({errmsg: "Not your games"});
- let uid = ObjectId(req.query["uid"]);
- let vid = ObjectId(req.query["vid"]);
- GameModel.getByVariant(uid, vid, (err,gameArray) => {
- // NOTE: res.json already stringify, no need to do it manually
- res.json(err || {games: gameArray});
- });
-});
-
-// For index: only moves count + myColor
-router.get("/gamesbyplayer", access.logged, access.ajax, (req,res) => {
- if (req.query["uid"] != req.user._id)
- return res.json({errmsg: "Not your games"});
- let uid = ObjectId(req.query["uid"]);
- GameModel.getByPlayer(uid, (err,games) => {
- res.json(err || {games: games});
- });
+ const gameId = req.query["gid"];
+ if (!!gameId)
+ {
+ GameModel.getOne(gameId, (err,game) => {
+ access.checkRequest(res, err, game, "Game not found", () => {
+ res.json({game: game});
+ });
+ });
+ }
+ else
+ {
+ // Get by (non-)user ID:
+ const userId = req.query["uid"];
+ const excluded = !!req.query["excluded"];
+ GameModel.getByUser(userId, excluded, (err,games) => {
+ if (!!err)
+ return res.json({errmsg: err.errmsg || err.toString()});
+ res.json({games: games});
+ });
+ }