-.row
- .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
- input#modalAbort.modal(type="checkbox")
- div(role="dialog" aria-labelledby="abortBoxTitle")
- .card.smallpad.small-modal.text-center
- label.modal-close(for="modalAbort")
- h3#abortBoxTitle.section {{ st.tr["Terminate game?"] }}
- button(@click="abortGame") {{ st.tr["Sorry I have to go"] }}
- button(@click="abortGame") {{ st.tr["Game seems over"] }}
- button(@click="abortGame") {{ st.tr["Game is too boring"] }}
- BaseGame(:game="game" :vr="vr" ref="basegame"
- @newmove="processMove" @gameover="gameOver")
- // TODO: also show players names
- div Time: {{ virtualClocks[0] }} - {{ virtualClocks[1] }}
- .button-group(v-if="game.mode!='analyze' && game.score=='*'")
- button(@click="offerDraw") Draw
- button(@click="() => abortGame()") Abort
- button(@click="resign") Resign
- div(v-if="game.mode=='corr'")
- textarea(v-show="score=='*' && vr.turn==game.mycolor" v-model="corrMsg")
- div(v-show="cursor>=0") {{ moves[cursor].message }}
+main
+ input#modalChat.modal(type="checkbox" @click="resetChatColor")
+ div#chatWrap(role="dialog" data-checkbox="modalChat"
+ aria-labelledby="inputChat")
+ #chat.card
+ label.modal-close(for="modalChat")
+ #participants
+ span {{ Object.keys(people).length }} participant(s):
+ span(v-for="p in Object.values(people)" v-if="!!p.name")
+ | {{ p.name }}
+ span.anonymous(v-if="Object.values(people).some(p => !p.name)")
+ | + @nonymous
+ Chat(:players="game.players" :pastChats="game.chats"
+ @newchat-sent="finishSendChat" @newchat-received="processChat")
+ .row
+ #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2
+ button#chatBtn(onClick="doClick('modalChat')") Chat
+ #actions(v-if="game.score=='*'")
+ button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") Draw
+ button(@click="abortGame") Abort
+ button(@click="resign") Resign
+ #playersInfo
+ p
+ span.name(:class="{connected: isConnected(0)}")
+ | {{ game.players[0].name || "@nonymous" }}
+ span.time(v-if="game.score=='*'") {{ virtualClocks[0] }}
+ span.split-names -
+ span.name(:class="{connected: isConnected(1)}")
+ | {{ game.players[1].name || "@nonymous" }}
+ span.time(v-if="game.score=='*'") {{ virtualClocks[1] }}
+ BaseGame(:game="game" :vr="vr" ref="basegame"
+ @newmove="processMove" @gameover="gameOver")