if (this.turn == 'b' && move.vanish.length == 0) {
if (!this.reserve) this.reserve = { 'b': { [V.SOLDIER]: 1 } };
else this.reserve['b'][V.SOLDIER]++;
}
if (this.turn == 'b' && move.vanish.length == 0) {
if (!this.reserve) this.reserve = { 'b': { [V.SOLDIER]: 1 } };
else this.reserve['b'][V.SOLDIER]++;
}