const c = move.vanish[0].c;
if (move.vanish.length >= 2 && move.vanish[1].p == V.KING) {
// We took opponent king !
const oppCol = V.GetOppCol(c);
this.kingPos[oppCol] = [-1, -1];
const c = move.vanish[0].c;
if (move.vanish.length >= 2 && move.vanish[1].p == V.KING) {
// We took opponent king !
const oppCol = V.GetOppCol(c);
this.kingPos[oppCol] = [-1, -1];