// Capture: update this.captured
let capturedPiece = move.vanish[1].p;
if (capturedPiece == V.INVISIBLE_QUEEN) capturedPiece = V.QUEEN;
// Capture: update this.captured
let capturedPiece = move.vanish[1].p;
if (capturedPiece == V.INVISIBLE_QUEEN) capturedPiece = V.QUEEN;