- getSlideNJumpMoves([x, y], steps, oneStep) {
- const piece = this.getPiece(x, y);
- let moves = [];
- outerLoop: for (let step of steps) {
- let i = x + step[0];
- let j = y + step[1];
- while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) {
- moves.push(this.getBasicMove([x, y], [i, j]));
- if (oneStep !== undefined) continue outerLoop;
- i += step[0];
- j += step[1];
- }
- // Only king can take on occupied square:
- if (piece == V.KING && V.OnBoard(i, j) && this.canTake([x, y], [i, j]))
- moves.push(this.getBasicMove([x, y], [i, j]));
- }
- return moves;
+ canTake([x1, y1], [x2, y2]) {
+ return (
+ this.getPiece(x1, y1) == V.KING &&
+ this.getColor(x1, y1) != this.getColor(x2, y2)
+ );