-1.f2f4 a7a5,h7h6 2.d2d3,c2c3 c7c6,d8c7 3.c1e3,e3e5 d7d6,d6e5 4.f4e5,e5e6 f7e6,f8f1 5.h1g3,g3f1 a8b6,e8g6 6.f1d2,d2e4 g6e4,e4d3 7.e1d3,d3c5 c5a4,a4b6
+https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
+
+https://musketeerchess.net/games/cerebral/rules/rules.php
+http://history.chess.free.fr/rollerball.htm
+
+Squatter Chess: safe on last rank = win
+Companion Chess : pieces of same nature don't attack each others
+https://www.chessvariants.com/difftaking.dir/brotherhood.html
+Crossing Chess = win when the king cross half-board
+Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
+Medusa Chess = Isardam
+--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
+
+Kingmaker: pawns can promote also into enemy king
+--> no king tracking, getCheckSquares + underCheck test all kings
+
+Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
+--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
+
+https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
+https://boardgamegeek.com/boardgame/18661/alapo
+Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
+Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
+
+Maybe:
+https://www.chessvariants.com/diffmove.dir/asymmetric.html
+https://www.chessvariants.com/play/connected-chess
+
+=====
+
+fanorona https://fr.wikipedia.org/wiki/Fanorona
+Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
+gess https://en.wikipedia.org/wiki/Gess
+weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi
+ first click show the stone, second click confirm the move?
+avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8
+(puis quand hexaboards peut-être: hexavariants + Hex)
+Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)