clients[obj.target].send(
JSON.stringify({code:"askidentity",from:sid}));
break;
- case "askchallenges":
+ case "askchallenge":
clients[obj.target].send(
- JSON.stringify({code:"askchallenges",from:sid}));
+ JSON.stringify({code:"askchallenge",from:sid}));
break;
case "askgame":
clients[obj.target].send(
clients[obj.target].send(
JSON.stringify({code:"identity",user:obj.user}));
break;
- case "askchallenges":
+ case "challenge":
+ // Relay challenge to other player
+ clients[obj.target].send(
+ JSON.stringify({code:"challenge", chall:obj.challenge, from:sid}));
break;
- case "newchallenge":
- clients[obj.target].send(JSON.stringify({code:"newchallenge",chall:obj.chall}));
- case "askgames":
- // TODO: ask directly to people (webRTC)
+ case "game":
+ // Relay (live) game to other player
break;
case "newchat":
clients[obj.target].send(JSON.stringify({code:"newchat",msg:obj.msg}));