span.variantName {{ curChallToAccept.vname }}
span {{ curChallToAccept.cadence }}
span {{ st.tr["with"] + " " + curChallToAccept.from.name }}
+ p.text-center(v-if="!!curChallToAccept.color")
+ | {{ st.tr["Your color:"] + " " + invColor(curChallToAccept.color) }}
.diagram(
v-if="!!curChallToAccept.fen"
v-html="tchallDiag"
type="text"
v-model="newchallenge.to"
)
- fieldset(v-if="st.user.id > 0 && newchallenge.to.length > 0")
+ fieldset(v-show="st.user.id > 0 && newchallenge.to.length > 0")
+ label(for="selectColor") {{ st.tr["Color"] }}
+ select#selectColor(v-model="newchallenge.color")
+ option(value='')
+ option(value='w') {{ st.tr["White"] }}
+ option(value='b') {{ st.tr["Black"] }}
+ br
input#inputFen(
placeholder="FEN"
@input="trySetNewchallDiag()"
v-for="sid in Object.keys(people)"
v-if="!!people[sid].name"
)
- span {{ people[sid].name }}
+ UserBio.user-bio(:uid="people[sid].id" :uname="people[sid].name")
button.player-action(
v-if="isGamer(sid)"
@click="watchGame(sid)"
)
| {{ st.tr["Observe"] }}
button.player-action(
- v-else-if="isFocusedOnHall(sid)"
+ v-else-if="st.user.sid != sid"
+ :class="{focused: isFocusedOnHall(sid)}"
@click="challenge(sid)"
)
| {{ st.tr["Challenge"] }}
button.tabbtn#btnClive(@click="setDisplay('c','live',$event)")
| {{ st.tr["Live challenges"] }}
button.tabbtn#btnCcorr(@click="setDisplay('c','corr',$event)")
- | {{ st.tr["Correspondance challenges"] }}
+ | {{ st.tr["Correspondence challenges"] }}
ChallengeList(
v-show="cdisplay=='live'"
:challenges="filterChallenges('live')"
button.tabbtn#btnGlive(@click="setDisplay('g','live',$event)")
| {{ st.tr["Live games"] }}
button.tabbtn#btnGcorr(@click="setDisplay('g','corr',$event)")
- | {{ st.tr["Correspondance games"] }}
+ | {{ st.tr["Correspondence games"] }}
GameList(
v-show="gdisplay=='live'"
:games="filterGames('live')"
import { getRandString, shuffle, randInt } from "@/utils/alea";
import { getDiagram } from "@/utils/printDiagram";
import Chat from "@/components/Chat.vue";
+import UserBio from "@/components/UserBio.vue";
import GameList from "@/components/GameList.vue";
import ChallengeList from "@/components/ChallengeList.vue";
import { GameStorage } from "@/utils/gameStorage";
name: "my-hall",
components: {
Chat,
+ UserBio,
GameList,
ChallengeList
},
infoMessage: "",
newchallenge: {
fen: "",
- vid: parseInt(localStorage.getItem("vid")) || 0,
+ vid: parseInt(localStorage.getItem("vid"), 10) || 0,
to: "", //name of challenged player (if any)
+ color: '',
cadence: localStorage.getItem("cadence") || "",
randomness:
// Warning: randomness can be 0, then !!randomness is false
- (parseInt(localStorage.getItem("challRandomness"))+1 || 3) - 1,
+ (parseInt(localStorage.getItem("challRandomness"),10)+1 || 3) - 1,
// VariantRules object, stored to not interfere with
// diagrams of targetted challenges:
V: null,
},
focus: true,
tchallDiag: "",
- curChallToAccept: {from: {}},
+ curChallToAccept: { from: {} },
presetChalls: JSON.parse(localStorage.getItem("presetChalls") || "[]"),
conn: null,
connexionString: "",
const connectAndPoll = () => {
this.send("connect");
this.send("pollclientsandgamers");
+ if (!!this.$route.query["challenge"]) {
+ // Automatic challenge sending, for tournaments
+ this.loadNewchallVariant(
+ () => {
+ this.newchallenge = Object.assign(
+ this.newchallenge,
+ {
+ fen: "",
+ vid:
+ this.st.variants
+ .find(v => v.name == this.$route.query["variant"])
+ .id,
+ to: this.$route.query["challenge"],
+ color: this.$route.query["color"] || '',
+ cadence: this.$route.query["cadence"],
+ // Tournament: no randomness (TODO: for now at least)
+ randomness: 0,
+ memorize: false
+ }
+ );
+ window.doClick("modalNewgame");
+ //this.issueNewChallenge(); //NOTE: doesn't work yet.
+ },
+ this.$route.query["variant"]
+ );
+ }
};
// Initialize connection
this.connexionString =
}
}
);
- } else addChallenges();
+ }
+ else addChallenges();
}
}
);
this.focus = false;
this.send("losefocus");
},
+ invColor: function(c) {
+ if (c == 'w') return this.st.tr["Black"];
+ return this.tr.tr["White"];
+ },
partialResetNewchallenge: function() {
// Reset potential target and custom FEN:
this.newchallenge.to = "";
+ this.newchallenge.color = '';
this.newchallenge.fen = "";
this.newchallenge.diag = "";
this.newchallenge.memorize = false;
if (!this.newchallenge.to) {
// Reset potential FEN + diagram
this.newchallenge.fen = "";
+ this.newchallenge.color = '';
this.newchallenge.diag = "";
}
},
},
// o: challenge or game
classifyObject: function(o) {
- // Consider imports as live games (TODO)
- if (!!o.id && !!o.id.toString().match(/^i/)) return "live";
- return o.cadence.indexOf("d") === -1 ? "live" : "corr";
+ // No imported games here
+ return (o.cadence.indexOf("d") >= 0 ? "corr" : "live");
},
setDisplay: function(letter, type, e) {
this[letter + "display"] = type;
// For self multi-connects tests:
this.newConnect[data.from[0]] = true;
this.send("askidentity", { target: data.from[0], page: page });
- } else {
+ }
+ else {
this.people[data.from[0]].tmpIds[data.from[1]] =
{ page: page, focus: true };
this.$forceUpdate(); //TODO: shouldn't be required
"all"
);
}
- } else {
+ }
+ else {
// Remove the matching live game if now unreachable
const gid = data.page.match(/[a-zA-Z0-9]+$/)[0];
// Corr games are always reachable:
this.startNewGame(gameInfo);
else {
this.infoMessage =
- this.st.tr["New correspondance game:"] + " " +
+ this.st.tr["New correspondence game:"] + " " +
"<a href='#/game/" + gameInfo.id + "'>" +
"#/game/" + gameInfo.id + "</a>";
document.getElementById("modalInfo").checked = true;
);
});
this.games = this.games.concat(moreGames);
- } else this.hasMore = false;
+ }
+ else this.hasMore = false;
}
}
);
.getElementById("btnC" + newChall.type)
.classList.add("somethingnew");
}
- if (!!chall.to) {
+ if (!!chall.to && chall.to == this.st.user.name) {
notify(
"New challenge",
// fromValues.name should exist since the player is online, but
// let's consider there is some chance that the challenge arrives
// right after we connected and before receiving the poll result:
- { body: "from " + (fromValues.name || "unknown yet...") }
+ { body: "from " + (fromValues.name || "@nonymous") }
);
}
}
},
- loadNewchallVariant: async function(cb) {
- const vname = this.getVname(this.newchallenge.vid);
+ loadNewchallVariant: async function(cb, vname) {
+ vname = vname || this.getVname(this.newchallenge.vid);
await import("@/variants/" + vname + ".js")
.then((vModule) => {
window.V = vModule[vname + "Rules"];
) {
const parsedFen = V.ParseFen(this.newchallenge.fen);
this.newchallenge.diag = getDiagram({
- position: parsedFen.position,
- orientation: parsedFen.turn
+ position: parsedFen.position
+ //,orientation: parsedFen.turn
});
- } else this.newchallenge.diag = "";
+ }
+ else this.newchallenge.diag = "";
},
newChallFromPreset(pchall) {
this.partialResetNewchallenge();
if (!this.newchallenge.vid)
error = this.st.tr["Please select a variant"];
else if (ctype == "corr" && this.st.user.id <= 0)
- error = this.st.tr["Please log in to play correspondance games"];
+ error = this.st.tr["Please log in to play correspondence games"];
+ else if (!this.newchallenge.to && !!this.newchallenge.color)
+ error = this.st.tr["Color option only for targeted challenge"];
else if (!!this.newchallenge.to) {
if (this.newchallenge.to == this.st.user.name)
error = this.st.tr["Self-challenge is forbidden"];
) {
error = this.newchallenge.to + " " + this.st.tr["is not online"];
}
+ if (
+ !!this.newchallenge.color &&
+ !['w', 'b'].includes(this.newchallenge.color)
+ ) {
+ error = this.st.tr["Wrong color"];
+ }
}
- if (error) {
+ if (!!error) {
alert(error);
return;
}
}
// NOTE: "from" information is not required here
let chall = Object.assign({}, this.newchallenge);
- // Add only if not already issued (not counting target or FEN):
+ // Add only if not already issued (not counting FEN):
if (this.challenges.some(c =>
(
c.from.sid == this.st.user.sid ||
(c.from.id > 0 && c.from.id == this.st.user.id)
)
&&
+ (
+ (!c.to && !chall.to) ||
+ c.to == chall.to
+ )
+ &&
c.vid == chall.vid &&
c.cadence == chall.cadence &&
c.randomness == chall.randomness
this.challenges.splice(challToDelIdx, 1);
}
this.send("newchallenge", {
- data: Object.assign({ from: this.st.user.sid }, chall)
+ data: Object.assign(
+ // Temporarily add sender infos to display challenge on Discord.
+ { from: this.st.user.sid, sender: this.st.user.name }, chall)
});
// Add new challenge:
chall.from = {
if (ctype == "live") {
// Live challenges have a random ID
finishAddChallenge(null);
- } else {
- // Correspondance game: send challenge to server
+ }
+ else {
+ // Correspondence game: send challenge to server
ajax(
"/challenges",
"POST",
else
// Corr challenge: just remove the challenge
this.send("deletechallenge_s", { data: { cid: c.id } });
- } else {
+ }
+ else {
const oppsid = this.getOppsid(c);
if (!!oppsid)
this.send("refusechallenge", { data: c.id, target: oppsid });
alert(this.st.tr["Please log in to accept corr challenges"]);
return;
}
- c.accepted = true;
- await import("@/variants/" + c.vname + ".js")
- .then((vModule) => {
- window.V = vModule[c.vname + "Rules"];
- if (!!c.to) {
- // c.to == this.st.user.name (connected)
- if (!!c.fen) {
- const parsedFen = V.ParseFen(c.fen);
- c.mycolor = V.GetOppCol(parsedFen.turn);
- this.tchallDiag = getDiagram({
- position: parsedFen.position,
- orientation: c.mycolor
- });
+ else {
+ c.accepted = true;
+ await import("@/variants/" + c.vname + ".js")
+ .then((vModule) => {
+ window.V = vModule[c.vname + "Rules"];
+ if (!!c.to) {
+ // c.to == this.st.user.name (connected)
+ if (!!c.fen) {
+ const parsedFen = V.ParseFen(c.fen);
+ this.tchallDiag = getDiagram({
+ position: parsedFen.position,
+ orientation: parsedFen.turn
+ });
+ }
+ this.curChallToAccept = c;
+ document.getElementById("modalAccept").checked = true;
}
- this.curChallToAccept = c;
- document.getElementById("modalAccept").checked = true;
- }
- else this.finishProcessingChallenge(c);
- });
+ else this.finishProcessingChallenge(c);
+ });
+ }
}
else {
// My challenge
launchGame: function(c) {
// White player index 0, black player index 1:
let players =
- !!c.mycolor
- ? (c.mycolor == "w" ? [c.seat, c.from] : [c.from, c.seat])
+ !!c.color
+ ? (c.color == "w" ? [c.from, c.seat] : [c.seat, c.from])
: shuffle([c.from, c.seat]);
players.forEach(p => {
if (!!p["tmpIds"]) delete p["tmpIds"];
// on game just after, the main Hall will be notified.
};
if (c.type == "live") {
+ // TODO: ask my IP + opp IP, to add to game infos? (potential bans)
notifyNewgame();
this.startNewGame(gameInfo);
- } else {
+ // Increment game stats counter in DB
+ ajax(
+ "/gamestat",
+ "POST",
+ { data: { vid: gameInfo.vid } }
+ );
+ }
+ else {
// corr: game only on server
ajax(
"/games",
new Audio("/sounds/newgame.flac").play().catch(() => {});
notify(
"New live game",
- { body: "vs " + game.players[1-myIdx].name || "@nonymous" }
+ { body: "vs " + (game.players[1-myIdx].name || "@nonymous") }
);
}
this.$router.push("/game/" + gameInfo.id);
button.player-action
margin-left: 32px
+ &.focused
+ background-color: #E6D271
.somethingnew
background-color: #90C4EC !important
#div2, #div3
margin-top: 0
+.user-bio
+ display: inline
+
tr > td
&.random-0
background-color: #FF5733