var varlist = [
"Bishopawns",
"Discoduel",
+ "Dobutsu",
"Knightpawns",
"Pawns",
"Pawnsking",
"Empire",
"Horde",
"Orda",
+ "Spartan",
"Synochess"
]
ul
Some very powerful like the Amazon, some rather weak like the Grasshopper.
-
var varlist = [
+ "Capablanca",
"Eightpieces",
"Fullcavalry",
"Grand",
"Grasshopper",
+ "Hoppelpoppel",
"Omega",
"Ordamirror",
"Perfect",
- "Schess",
"Shako",
"Tencubed",
"Wildebeest"
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+p.
+ In the following variants, fairy (or not) pieces may
+ appear later in the game.
+-
+ var varlist = [
+ "Musketeer",
+ "Schess",
+ "Titan"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Several royal pieces
p In these games you must take care of two or more "kings".
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-h3 Pieces changing side
+h3 Pieces changing side, shared pieces
p Pieces' owners (color) may change during the game
-
"Benedict",
"Checkered1",
"Checkered2",
+ "Otage",
"Pacifist1",
- "Pacifist2"
+ "Pacifist2",
+ "Pacosako"
]
ul
for v in varlist
"Dark",
"Hidden",
"Hiddenqueen",
- "Synchrone"
+ "Synchrone1",
+ "Synchrone2"
]
ul
for v in varlist
h3 Unusual initial setup
-p Pawns and / or pieces are switched, which result in a very different game.
+p Initial setup causes a lot of captures early in the game.
-
var varlist = [
+ "Doublearmy",
"Upsidedown",
"Pawnmassacre"
]
-
var varlist = [
"Coronation",
+ "Freecapture",
"Pocketknight"
]
ul
"Antimatter",
"Atomic1",
"Atomic2",
+ "Brotherhood",
"Checkless"
]
ul
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-//h3 Initially empty board
-//
-//Parachute
-//"Crown chess" (place all units at move 1)
+h3 Initially empty board
+
+p.
+ All pieces are progressively added from an empty board.
+-
+ var varlist = [
+ "Parachute",
+ "Screen"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
h3 Repositioning
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
-h3 Immobilization
+h3 Immobilization, hypnotism
-p Pieces can be paralyzed under certain circumstances.
+p Pieces can be paralyzed or controlled under certain circumstances.
-
var varlist = [
+ "Hypnotic",
+ "Isardam",
"Koopa",
- "Madrasi"
+ "Madrasi",
+ "Mesmer"
]
ul
for v in varlist
p (Partial) Game evolution in time and space.
-
var varlist = [
+ "Janggi",
+ "Makpong",
"Makruk",
"Minishogi",
"Minixiangqi",
p In these variants, you can play two or more moves per turn.
-
var varlist = [
+ "Avalanche",
"Doublemove1",
"Doublemove2",
- "Monster",
"Progressive1",
"Progressive2"
]
for v in varlist
li #[a(href="/#/variants/"+v) #{v}]
+h3 Single powerful piece versus army
+
+p Very few but powerful pieces against a full army.
+-
+ var varlist = [
+ "Maharajah",
+ "Monster"
+ ]
+ul
+ for v in varlist
+ li #[a(href="/#/variants/"+v) #{v}]
+
h3 Exchanging pieces positions
p Some or all pieces can be swapped.
-
var varlist = [
+ "Joker",
"Suction",
"Swap",
"Switching"
p Orthodox rules, but the goal is not checkmate (or not only).
-
var varlist = [
+ "Alapo",
+ "Castle",
+ "Crossing",
"Extinction",
"Threechecks",
"Kinglet",
- "Koth"
+ "Koth",
+ "Squatter"
]
ul
for v in varlist
"Alice",
"Ambiguous",
"Bicolour",
- "Castle",
- "Doublearmy",
"Evolution",
"Forward",
- "Freecapture",
"Gridolina",
"Hamilton",
+ "Kingsmaker",
"Magnetic",
- "Parachute",
+ "Relayup",
+ "Rollerball",
"Takenmake",
- "Titan",
"Wormhole"
]
ul