div#baseGame
input#modalEog.modal(type="checkbox")
div#eogDiv(
role="dialog"
data-checkbox="modalEog"
)
.card.text-center
label.modal-close(for="modalEog")
h3.section {{ endgameMessage }}
#gameContainer
#boardContainer
Board(
ref="board"
:vr="vr"
:last-move="lastMove"
:analyze="mode=='analyze'"
:score="game.score"
:user-color="game.mycolor"
:orientation="orientation"
:vname="game.vname"
:incheck="incheck"
@play-move="play"
@click-square="clickSquare"
@rendered="adjustSize"
)
#turnIndicator(v-if="showTurn") {{ turn }}
#controls.button-group
button(@click="gotoBegin()")
img.inline(src="/images/icons/fast-forward_rev.svg")
button(@click="undo()")
img.inline(src="/images/icons/play_rev.svg")
button(v-if="canFlip" @click="flip()")
img.inline(src="/images/icons/flip.svg")
button(
@click="runAutoplay()"
:class="{'in-autoplay': autoplay}"
)
img.inline(src="/images/icons/autoplay.svg")
button(@click="play()")
img.inline(src="/images/icons/play.svg")
button(@click="gotoEnd()")
img.inline(src="/images/icons/fast-forward.svg")
p#fenAnalyze(v-show="showFen") {{ (!!vr ? vr.getFen() : "") }}
#movesList
MoveList(
ref="moveslist"
:show="showMoves"
:canAnalyze="canAnalyze"
:canDownload="allowDownloadPGN"
:score="game.score"
:message="game.scoreMsg"
:firstNum="firstMoveNumber"
:moves="moves"
:cursor="cursor"
:vname="game.vname"
@download="download"
@showrules="showRules"
@analyze="toggleAnalyze"
@goto-move="gotoMove"
@redraw-board="redrawBoard"
)
.clearer