Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen" (=> comme pour corr) + option "confirm moves in corr games"? https://www.chessvariants.com/other.dir/fugue.html https://www.chessvariants.com/rules/spartan-chess https://www.chessvariants.com/mvopponent.dir/avalanche.html https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html Squatter Chess: safe on last rank = win Companion Chess : pieces of same nature don't attack each others Crossing Chess = win when the king cross half-board Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank) Medusa Chess = Isardam --> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval) Kingmaker: pawns can promote also into enemy king --> no king tracking, getCheckSquares + underCheck test all kings Eightkings: 8 pawns + 8 kings (non-royal until the last remains?) --> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings ===== fanorona https://fr.wikipedia.org/wiki/Fanorona Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 gess https://en.wikipedia.org/wiki/Gess weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi first click show the stone, second click confirm the move? avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 (puis quand hexaboards peut-être: hexavariants + Hex) Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)