2023-01-23 |
Benjamin Auder | Checkered: fixing attempt (untested) + refactor/general... |
tree | commitdiff |
2022-12-22 |
Benjamin Auder | Completed Checkered variant. Untested |
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2022-11-25 |
Benjamin Auder | Work on Checkered variant |
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2022-10-28 |
Benjamin Auder | Some advances in Checkered variant |
tree | commitdiff |
2022-10-27 |
Benjamin Auder | Draft Checkered + fix getBoard and Capablanca chess |
tree | commitdiff |
2022-10-22 |
Benjamin Auder | Fix FenUtil.setupPieces and Antiking variants |
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2022-10-22 |
Benjamin Auder | Fix FenUtil |
tree | commitdiff |
2022-09-16 |
Benjamin Auder | Draft Capablanca chess + add TODO related to move trans... |
tree | commitdiff |
2022-09-13 |
Benjamin Auder | Finish code refactoring to generate initial positions... |
tree | commitdiff |
2022-09-09 |
Benjamin Auder | Update TODO 'Weiqi rules' + draft setupPieces |
tree | commitdiff |
2022-07-28 |
Benjamin Auder | Fix Balaklava, draft Bario complete rules |
tree | commitdiff |
2022-07-26 |
Benjamin Auder | After refactoring. Seems more or less ok |
tree | commitdiff |
2022-07-25 |
Benjamin Auder | Untested draft refactor both/moves/attack for pieces... |
tree | commitdiff |
2022-07-25 |
Benjamin Auder | Fix Weiqi |
tree | commitdiff |
2022-07-25 |
Benjamin Auder | Progress on Go game |
tree | commitdiff |
2022-07-24 |
Benjamin Auder | Rather name Go game Weiqi |
tree | commitdiff |
2022-07-24 |
Benjamin Auder | Reorganize folders (untested Baroque). Draft Go |
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2022-07-23 |
Benjamin Auder | Just save current state |
tree | commitdiff |
2022-07-15 |
Benjamin Auder | Fix Baroque Chess |
tree | commitdiff |
2022-07-11 |
Benjamin Auder | Get rid of livereload dependency. Draft Baroque (still... |
tree | commitdiff |
2022-07-07 |
Benjamin Auder | Bario: final fix |
tree | commitdiff |
2022-07-07 |
Benjamin Auder | Fix Bario |
tree | commitdiff |
2022-07-07 |
Benjamin Auder | Almost fixed bario |
tree | commitdiff |
2022-07-07 |
Benjamin Auder | Fix some bugs |
tree | commitdiff |
2022-07-06 |
Benjamin Auder | Draft Bario (unfinished) |
tree | commitdiff |
2022-07-05 |
Benjamin Auder | Add Avalanche, write Avalam rules |
tree | commitdiff |
2022-07-05 |
Benjamin Auder | Add Avalam |
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2022-07-04 |
Benjamin Auder | Add Atari-Go |
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2022-07-04 |
Benjamin Auder | Add AbstractClickFillRules for games filling squares... |
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2022-07-03 |
Benjamin Auder | A few fixes, specify Apocalypse rules, draft Arena |
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2022-07-03 |
Benjamin Auder | First working draft of Apocalypse |
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2022-07-02 |
Benjamin Auder | Merge branch 'main' of auder.net:xogo |
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2022-07-02 |
Benjamin Auder | Fix Chakart |
tree | commitdiff |
2022-07-01 |
Benjamin Auder | Animate castle moves + better Apocalypse draft |
tree | commitdiff |
2022-07-01 |
Benjamin Auder | Cleaner fen generation + first draft of Apocalypse... |
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2022-06-30 |
Benjamin Auder | Complete Antiking, add Antimatter |
tree | commitdiff |
2022-06-30 |
Benjamin Auder | Fix Antiking |
tree | commitdiff |
2022-06-30 |
Benjamin Auder | Draft Antiking1/2. Changed underCheck/searchKingPos... |
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2022-06-30 |
Benjamin Auder | Marks on board for diagrams: done |
tree | commitdiff |
2022-06-30 |
Benjamin Auder | Improve diagraming abilities, fix Chakart full rules |
tree | commitdiff |
2022-06-29 |
Benjamin Auder | First version of complete Chakart rules (unfinished... |
tree | commitdiff |
2022-06-28 |
Benjamin Auder | Finish Allmate rules |
tree | commitdiff |
2022-06-28 |
Benjamin Auder | Fix last refactoring. Ready to add variants |
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2022-06-28 |
Benjamin Auder | Finish base_rules.js refactoring |
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2022-06-27 |
Benjamin Auder | base_rules.js refactoring. draft state (untested) |
tree | commitdiff |
2022-06-25 |
Benjamin Auder | Better animation for Atomic |
tree | commitdiff |
2022-06-25 |
Benjamin Auder | Experimental: improve animation, reduce lags in stack... |
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2022-06-23 |
Benjamin Auder | Fix Align4, fix mushrooms effect for Chakart |
tree | commitdiff |
2022-06-22 |
Benjamin Auder | Fix memory leak of moves hash on server side. Draft... |
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2022-06-22 |
Benjamin Auder | Add some links |
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2022-06-22 |
Benjamin Auder | Add Alice Chess, fix a few things in base_rules.js |
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2022-06-21 |
Benjamin Auder | Add Cleopatra option to Benedict chess |
tree | commitdiff |
2022-06-21 |
Benjamin Auder | Fix Alapo |
tree | commitdiff |
2022-06-21 |
Benjamin Auder | Add Alapo (unfinished). Reorganise pieces folder |
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2022-06-21 |
Benjamin Auder | Add Ambiguous. Fix a few issues with FEN generation... |
tree | commitdiff |
2022-06-21 |
Benjamin Auder | Start Ambiguous |
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2022-06-21 |
Benjamin Auder | Add Refusal |
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2022-06-20 |
Benjamin Auder | Add Suction |
tree | commitdiff |
2022-06-20 |
Benjamin Auder | Fix mushroom effect: more consistent |
tree | commitdiff |
2022-06-20 |
Benjamin Auder | Fix Chakart promotions after effects |
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2022-06-20 |
Benjamin Auder | Chakart ready for testing |
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2022-06-19 |
Benjamin Auder | Fix (a lot but maybe not all of) Chakart |
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2022-06-18 |
Benjamin Auder | Chakart almost ready... |
tree | commitdiff |
2022-06-17 |
Benjamin Auder | Chakart ready soon |
tree | commitdiff |
2022-06-17 |
Benjamin Auder | Some progress on Chakart |
tree | commitdiff |
2022-06-14 |
Benjamin Auder | Saving Chakart state |
tree | commitdiff |
2022-06-09 |
Benjamin Auder | update |
tree | commitdiff |
2022-06-09 |
Benjamin Auder | rename pieces |
tree | commitdiff |
2022-06-07 |
Benjamin Auder | update |
tree | commitdiff |
2022-06-07 |
Benjamin Auder | update |
tree | commitdiff |
2022-06-04 |
Benjamin Auder | Add Giveaway. Preparing for Chakart a little more |
tree | commitdiff |
2022-06-03 |
Benjamin Auder | update |
tree | commitdiff |
2022-06-03 |
Benjamin Auder | Start thinking about Chakart |
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2022-06-02 |
Benjamin Auder | Hex rotation OK |
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2022-06-02 |
Benjamin Auder | Some bugs fixes |
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2022-06-01 |
Benjamin Auder | Fix rescale() instability. TODO: hex rotation vertical... |
tree | commitdiff |
2022-06-01 |
Benjamin Auder | Add Hex: almost fine, still some issues with SVG +... |
tree | commitdiff |
2022-05-31 |
Benjamin Auder | First draft of Hex game |
tree | commitdiff |
2022-05-26 |
Benjamin Auder | Fix castling prevention when passing on attacked squares |
tree | commitdiff |
2022-05-25 |
Benjamin Auder | Fix Benedict-Dark |
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2022-05-12 |
Benjamin Auder | TODO: Cannibal + pawnfall, at least, fail |
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2022-05-09 |
Benjamin Auder | Debugging |
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2022-05-08 |
Benjamin Auder | Some more refactoring - not working for now |
tree | commitdiff |
2022-05-03 |
Benjamin Auder | Pause. Next move: generalize base_rules.js to different... |
tree | commitdiff |
2022-05-02 |
Benjamin Auder | Start thinking about Hex |
tree | commitdiff |
2022-05-02 |
Benjamin Auder | Add a few variants |
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2022-05-02 |
Benjamin Auder | Add Madrasi, fix Absorption, better pieces management |
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2022-05-01 |
Benjamin Auder | After base_rules refactoring. Still a few issues (Dark...) |
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2022-04-24 |
Benjamin Auder | Start Absoption |
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2022-04-21 |
Benjamin Auder | Doublemove ok. Still some random issues with animation |
tree | commitdiff |
2022-04-21 |
Benjamin Auder | Add some more variants; TODO: Doublemove options |
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2021-11-22 |
Benjamin Auder | Add falling pawn mode for Recycle + fix animation bug |
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2021-11-14 |
Benjamin Auder | Fixing some bugs, improving some things |
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2021-11-11 |
Benjamin Auder | First commit |
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