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Add Alice Chess, fix a few things in base_rules.js
[xogo.git]
/
variants
/
2022-06-22
Benjamin Auder
Add Alice Chess, fix a few things in base_rules.js
tree
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commitdiff
2022-06-21
Benjamin Auder
Add Cleopatra option to Benedict chess
tree
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commitdiff
2022-06-21
Benjamin Auder
Fix Alapo
tree
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commitdiff
2022-06-21
Benjamin Auder
Add Alapo (unfinished). Reorganise pieces folder
tree
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commitdiff
2022-06-21
Benjamin Auder
Add Ambiguous. Fix a few issues with FEN generation...
tree
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commitdiff
2022-06-21
Benjamin Auder
Start Ambiguous
tree
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commitdiff
2022-06-21
Benjamin Auder
Add Refusal
tree
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commitdiff
2022-06-20
Benjamin Auder
Add Suction
tree
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commitdiff
2022-06-20
Benjamin Auder
Fix mushroom effect: more consistent
tree
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commitdiff
2022-06-20
Benjamin Auder
Fix Chakart promotions after effects
tree
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commitdiff
2022-06-20
Benjamin Auder
Chakart ready for testing
tree
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commitdiff
2022-06-19
Benjamin Auder
Fix (a lot but maybe not all of) Chakart
tree
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commitdiff
2022-06-18
Benjamin Auder
Chakart almost ready...
tree
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commitdiff
2022-06-17
Benjamin Auder
Chakart ready soon
tree
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commitdiff
2022-06-17
Benjamin Auder
Some progress on Chakart
tree
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commitdiff
2022-06-14
Benjamin Auder
Saving Chakart state
tree
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commitdiff
2022-06-09
Benjamin Auder
update
tree
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commitdiff
2022-06-09
Benjamin Auder
rename pieces
tree
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commitdiff
2022-06-07
Benjamin Auder
update
tree
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commitdiff
2022-06-07
Benjamin Auder
update
tree
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commitdiff
2022-06-04
Benjamin Auder
Add Giveaway. Preparing for Chakart a little more
tree
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commitdiff
2022-06-03
Benjamin Auder
update
tree
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commitdiff
2022-06-03
Benjamin Auder
Start thinking about Chakart
tree
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commitdiff
2022-06-02
Benjamin Auder
Hex rotation OK
tree
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commitdiff
2022-06-02
Benjamin Auder
Some bugs fixes
tree
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commitdiff
2022-06-01
Benjamin Auder
Fix rescale() instability. TODO: hex rotation vertical...
tree
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commitdiff
2022-06-01
Benjamin Auder
Add Hex: almost fine, still some issues with SVG +...
tree
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commitdiff
2022-05-31
Benjamin Auder
First draft of Hex game
tree
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commitdiff
2022-05-26
Benjamin Auder
Fix castling prevention when passing on attacked squares
tree
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commitdiff
2022-05-25
Benjamin Auder
Fix Benedict-Dark
tree
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commitdiff
2022-05-12
Benjamin Auder
TODO: Cannibal + pawnfall, at least, fail
tree
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commitdiff
2022-05-09
Benjamin Auder
Debugging
tree
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commitdiff
2022-05-08
Benjamin Auder
Some more refactoring - not working for now
tree
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commitdiff
2022-05-03
Benjamin Auder
Pause. Next move: generalize base_rules.js to different...
tree
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commitdiff
2022-05-02
Benjamin Auder
Start thinking about Hex
tree
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commitdiff
2022-05-02
Benjamin Auder
Add a few variants
tree
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commitdiff
2022-05-02
Benjamin Auder
Add Madrasi, fix Absorption, better pieces management
tree
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commitdiff
2022-05-01
Benjamin Auder
After base_rules refactoring. Still a few issues (Dark...)
tree
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commitdiff
2022-04-24
Benjamin Auder
Start Absoption
tree
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commitdiff
2022-04-21
Benjamin Auder
Doublemove ok. Still some random issues with animation
tree
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commitdiff
2022-04-21
Benjamin Auder
Add some more variants; TODO: Doublemove options
tree
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commitdiff
2021-11-22
Benjamin Auder
Add falling pawn mode for Recycle + fix animation bug
tree
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commitdiff
2021-11-14
Benjamin Auder
Fixing some bugs, improving some things
tree
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commitdiff
2021-11-11
Benjamin Auder
First commit
tree
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commitdiff