2018-12-19 |
Benjamin Auder | Very basic anti-bot strategy for problems upload: do... |
tree | commitdiff |
2018-12-19 |
Benjamin Auder | Final fixes in variants |
tree | commitdiff |
2018-12-19 |
Benjamin Auder | Fix some typos and forgotten things |
tree | commitdiff |
2018-12-19 |
Benjamin Auder | Remove debug trace |
tree | commitdiff |
2018-12-19 |
Benjamin Auder | Achieved first relatively complete version of the websi... |
tree | commitdiff |
2018-12-19 |
Benjamin Auder | Start working on style |
tree | commitdiff |
2018-12-19 |
Benjamin Auder | Allow resuming computer games, attempt to fix 'ghost... |
tree | commitdiff |
2018-12-18 |
Benjamin Auder | Fix mycolor when resuming from game vs computer |
tree | commitdiff |
2018-12-18 |
Benjamin Auder | Finished basic chat implementation |
tree | commitdiff |
2018-12-18 |
Benjamin Auder | Play computer move in webworker to not freeze interface |
tree | commitdiff |
2018-12-18 |
Benjamin Auder | Some fixes, problems logic now functional |
tree | commitdiff |
2018-12-18 |
Benjamin Auder | Some fixes, add basic preview logic for new problem |
tree | commitdiff |
2018-12-18 |
Benjamin Auder | Some refactoring in variants logic: more robust FEN... |
tree | commitdiff |
2018-12-17 |
Benjamin Auder | Save current state (unfinished, untested) |
tree | commitdiff |
2018-12-16 |
Benjamin Auder | Save state - unfinished changes |
tree | commitdiff |
2018-12-16 |
Benjamin Auder | Finished problems implementation. TODO: specify state... |
tree | commitdiff |
2018-12-15 |
Benjamin Auder | Almost finished problems logic. TODO: showProblem(... |
tree | commitdiff |
2018-12-15 |
Benjamin Auder | On the way to problems: saving state [not functional... |
tree | commitdiff |
2018-12-14 |
Benjamin Auder | Fix '3 knights' bug + tiny advance on problems tab |
tree | commitdiff |
2018-12-14 |
Benjamin Auder | On the road to problems to complete website :) |
tree | commitdiff |
2018-12-14 |
Benjamin Auder | Code simplification + a few fixes |
tree | commitdiff |
2018-12-14 |
Benjamin Auder | Fix Checkered and Ultima rules. Write Chess960 rules... |
tree | commitdiff |
2018-12-14 |
Benjamin Auder | Fix two bugs in Ultima isAttackedBy... |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Fix bugs in Ultima |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Ultima bug: mate in 1 does not mate... |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Bug fix in Ultima |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Finish Ultima rules + a few technical fixes |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Add true repetition detection |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Finish Ultima rules. Seems ok (still potential bugs) |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | About to finish completed Ultima rules |
tree | commitdiff |
2018-12-13 |
Benjamin Auder | Slight change in Ultima rules. TODO: merge with removed... |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Fix Ultima when no moves are available |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Fix king pos update in Ultima. TODO: explain rules |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Simplify (and almost fix) Ultima rules |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Implement 'isAttackedBy' logic in Ultima; but is that... |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Implementation of pieces movements + captures in Ultima |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Advance on Ultima variant code |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Drop Half chess: does not seem very interesting after all |
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2018-12-12 |
Benjamin Auder | Basic fixes in Ultima, still unimplemented |
tree | commitdiff |
2018-12-12 |
Benjamin Auder | Fix HalfChess, more random Loser initial position,... |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Draft of Ultima chess rules; almost OK HalfChess |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Fix preferences screen (pre-selected sound level) |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Fix sound level retrieval via cookie |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Some style improvements |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Fix settings button on small screens |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | A few fixes (style, preferences application) |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Finish preferences implementation |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Add basic sound and color selection (not reactive yet) |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Saving state (draft, not working) |
tree | commitdiff |
2018-12-11 |
Benjamin Auder | Draft settings on variant page (unfinished) |
tree | commitdiff |
2018-12-10 |
Benjamin Auder | Fix thinking time cap for computer (5 seconds) |
tree | commitdiff |
2018-12-10 |
Benjamin Auder | Some code cleaning + clarifying (TODO: work on variable... |
tree | commitdiff |
2018-12-10 |
Benjamin Auder | Improve style |
tree | commitdiff |
2018-12-10 |
Benjamin Auder | Attempt to reduce button sizes on small screens |
tree | commitdiff |
2018-12-10 |
Benjamin Auder | Much less aggressive welcome message |
tree | commitdiff |
2018-12-09 |
Benjamin Auder | Fix kingPos bug when taking en-passant in Atomic |
tree | commitdiff |
2018-12-09 |
Benjamin Auder | Always show game seek button (main purpose of website) |
tree | commitdiff |
2018-12-09 |
Benjamin Auder | Experimental IRL mode for analyzing and playing against... |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | User-friendly vchess presentation on index + some code... |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Fix newgame bug (seek-cancel-seek should not create... |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Attempt to not throw exception on server socket error |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Improve buttons styles on game page |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Fix a detail in Loser's flags |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Better squares highlighting |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Allow to navigate in game after it's over (undo/play) |
tree | commitdiff |
2018-12-08 |
Benjamin Auder | Improve Switching chess: avoid duplicate moves for... |
tree | commitdiff |
2018-12-07 |
Benjamin Auder | Fix rand init pos for Antiking (no cornered bishops) |
tree | commitdiff |
2018-12-07 |
Benjamin Auder | Pretty date printing in PGN |
tree | commitdiff |
2018-12-07 |
Benjamin Auder | Fix Magnetic flags update (when rooks are magnetically... |
tree | commitdiff |
2018-12-07 |
Benjamin Auder | Avoid score redundancy in PGN |
tree | commitdiff |
2018-12-06 |
Benjamin Auder | Fix antikings attacking rule |
tree | commitdiff |
2018-12-06 |
Benjamin Auder | Allow smartphone users to drag and drop pieces |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Add final FEN information to the PGN |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Fix initial knights+camels position in Wildebeest |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Show FEN during game (for debug at least) |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | A few fixes (Checkered, Loser) |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Fix depth 2 search |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Adjust comments, add a few TODOs + remove DEBUG in... |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | (Temporarily) Disable touch handling for smartphones |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Fix mousedown event (only in game) |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Attempt to handle smartphone drag and drop |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Fix Crazyhouse reserve initial position when selecting |
tree | commitdiff |
2018-12-04 |
Benjamin Auder | Fix and simplify variables update in Atomic |
tree | commitdiff |
2018-12-03 |
Benjamin Auder | Fix Atomic when an init rook is taken |
tree | commitdiff |
2018-12-02 |
Benjamin Auder | Fix a bug in Alice chess when castling |
tree | commitdiff |
2018-12-01 |
Benjamin Auder | Fix Loser chess |
tree | commitdiff |
2018-12-01 |
Benjamin Auder | Fix Crazyhouse |
tree | commitdiff |
2018-11-29 |
Benjamin Auder | Improve Crazyhouse; still not debugged |
tree | commitdiff |
2018-11-28 |
Benjamin Auder | Fixed Crazyhouse; still have to keep track of promoted... |
tree | commitdiff |
2018-11-28 |
Benjamin Auder | Fix switching chess |
tree | commitdiff |
2018-11-28 |
Benjamin Auder | Switching chess almost OK, Extinction seems OK, Crazyho... |
tree | commitdiff |
2018-11-27 |
Benjamin Auder | Some fixes. Loser implemented. Draft Extinction,Crazyho... |
tree | commitdiff |
2018-11-27 |
Benjamin Auder | A few fixes, and write rules for Grand + Wildebeest |
tree | commitdiff |
2018-11-27 |
Benjamin Auder | Fix captures and some moves for Grand & Wildebeest |
tree | commitdiff |
2018-11-27 |
Benjamin Auder | Fixed bigger board variants. Still buggish |
tree | commitdiff |
2018-11-27 |
Benjamin Auder | Adjust squares size for bigger boards |
tree | commitdiff |
2018-11-27 |
Benjamin Auder | Add a soft timer to avoid spending much more than 5... |
tree | commitdiff |
2018-11-26 |
Benjamin Auder | Draft of Grand chess. Not bad, but style to adjust... |
tree | commitdiff |
2018-11-26 |
Benjamin Auder | Early draft of Wildebeest + Grand |
tree | commitdiff |
2018-11-26 |
Benjamin Auder | Add a small silent when landing on variant page to... |
tree | commitdiff |
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