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User management logic half-debugged
[vchess.git]
/
public
/
javascripts
/
variants
/
Checkered.js
2018-12-25
Benjamin Auder
Various fixes, additions...
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2018-12-25
Benjamin Auder
Simplified underCheck / getCheckSquares logic. Debuggin...
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2018-12-18
Benjamin Auder
Play computer move in webworker to not freeze interface
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2018-12-18
Benjamin Auder
Some refactoring in variants logic: more robust FEN...
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2018-12-16
Benjamin Auder
Finished problems implementation. TODO: specify state...
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2018-12-15
Benjamin Auder
Almost finished problems logic. TODO: showProblem(...
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2018-12-14
Benjamin Auder
Code simplification + a few fixes
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2018-12-14
Benjamin Auder
Fix Checkered and Ultima rules. Write Chess960 rules...
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2018-12-10
Benjamin Auder
Some code cleaning + clarifying (TODO: work on variable...
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2018-12-08
Benjamin Auder
Attempt to not throw exception on server socket error
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2018-12-04
Benjamin Auder
A few fixes (Checkered, Loser)
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2018-11-26
Benjamin Auder
Fix end of game for Checkered chess
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2018-11-21
Benjamin Auder
Saving state - unstable
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2018-11-21
Benjamin Auder
Complete Magnetic rules
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2018-11-21
Benjamin Auder
Remove some redundant code [Checkered/Magnetic still...
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2018-11-20
Benjamin Auder
Generalize code in VariantRules. Considerable speed...
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2018-11-19
Benjamin Auder
Fix incheck by pawns for checkered
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2018-11-19
Benjamin Auder
Get rid of redundant variable variantRules.movesCount
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2018-11-19
Benjamin Auder
Some simplifications (breaking commit)
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2018-11-18
Benjamin Auder
Adjustement to highlight checkered checks
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2018-11-13
Benjamin Auder
First commit
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