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rename getOppCol into static GetOppCol + start thinking about problems page
[vchess.git]
/
public
/
javascripts
/
variants
/
Dark.js
diff --git
a/public/javascripts/variants/Dark.js
b/public/javascripts/variants/Dark.js
index
79d27b5
..
e1ab30d
100644
(file)
--- a/
public/javascripts/variants/Dark.js
+++ b/
public/javascripts/variants/Dark.js
@@
-65,7
+65,7
@@
class DarkRules extends ChessRules
getAllValidMoves()
{
const color = this.turn;
getAllValidMoves()
{
const color = this.turn;
- const oppCol =
this.g
etOppCol(color);
+ const oppCol =
V.G
etOppCol(color);
let potentialMoves = [];
for (let i=0; i<V.size.x; i++)
{
let potentialMoves = [];
for (let i=0; i<V.size.x; i++)
{
@@
-112,7
+112,7
@@
class DarkRules extends ChessRules
{
super.unupdateVariables(move);
const c = move.vanish[0].c;
{
super.unupdateVariables(move);
const c = move.vanish[0].c;
- const oppCol =
this.g
etOppCol(c);
+ const oppCol =
V.G
etOppCol(c);
if (this.kingPos[oppCol][0] < 0)
{
// Last move took opponent's king
if (this.kingPos[oppCol][0] < 0)
{
// Last move took opponent's king
@@
-146,7
+146,7
@@
class DarkRules extends ChessRules
{
const maxeval = V.INFINITY;
const color = this.turn;
{
const maxeval = V.INFINITY;
const color = this.turn;
- const oppCol =
this.g
etOppCol(color);
+ const oppCol =
V.G
etOppCol(color);
const pawnShift = (color == "w" ? -1 : 1);
const kp = this.kingPos[color];
const pawnShift = (color == "w" ? -1 : 1);
const kp = this.kingPos[color];