// vname: string,
// fenStart: string,
// players: array of sid+id+name,
-// timeControl: string,
+// cadence: string,
// increment: integer (seconds),
// mode: string ("live" or "corr")
// imported: boolean (optional, default false)
export const GameStorage =
{
// Optional callback to get error status
- // TODO: this func called from Hall seems to not work now...
add: function(game, callback)
{
dbOperation((db) => {