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2 a(href="https://www.chessvariants.com/what.html") What is a chess variant?
3 |     
4 a(href="https://www.chessvariants.com/why.html") Why play chess variants?
5
6p
7 a(href="/#/variants/Chess960") Chess960
8 |  variant allows to play under standard rules, with a random
9 | (or not) symmetric (or not) initial position.
10
038113d0 11h3 Simplified games to learn chess
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12
13p Variants with very few different pieces, and a simplified goal.
14-
15 var varlist = [
16 "Bishopawns",
17 "Discoduel",
6c00a6e5 18 "Dobutsu",
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19 "Knightpawns",
20 "Pawns",
21 "Pawnsking",
23681c83 22 "Queenpawns",
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23 "Rookpawns"
24 ]
25ul
26 for v in varlist
27 li #[a(href="/#/variants/"+v) #{v}]
28
29h3 Forced captures
30
31p.
32 In a given position, there are generally less possible moves than in the
33 orthodox games since you must capture.
34-
35 var varlist = [
36 "Arena",
37 "Capture",
737a5daf 38 "Losers",
8ca6042e 39 "Monochrome",
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40 "Suicide"
41 ]
42ul
43 for v in varlist
44 li #[a(href="/#/variants/"+v) #{v}]
45
46h3 Transformations
47
48p Pieces generally transform when capturing.
49-
50 var varlist = [
51 "Absorption",
52 "Cannibal"
53 ]
54ul
55 for v in varlist
56 li #[a(href="/#/variants/"+v) #{v}]
57
58h3 Modified boundaries
59
60p Boards which communicating sides.
61-
62 var varlist = [
63 "Circular",
64 "Cylinder"
65 ]
66ul
67 for v in varlist
68 li #[a(href="/#/variants/"+v) #{v}]
69
70h3 Different pawn movements
71
72p Everything is as in the orthodox game, but pawns move unusually.
73-
74 var varlist = [
75 "Berolina",
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76 "Diamond",
77 "Vchess"
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78 ]
79ul
80 for v in varlist
81 li #[a(href="/#/variants/"+v) #{v}]
82
83h3 Different armies
84
85p Standard pieces versus a team of different pieces.
86-
87 var varlist = [
88 "Colorbound",
1e8a8386 89 "Empire",
737a5daf 90 "Horde",
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91 "Orda",
92 "Synochess"
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93 ]
94ul
95 for v in varlist
96 li #[a(href="/#/variants/"+v) #{v}]
97
98h3 Inspired by ball games
99
100p Variants involving a ball, abstract or not, which must cross the board.
101-
102 var varlist = [
103 "Ball",
104 "Football",
105 "Rugby"
106 ]
107ul
108 for v in varlist
109 li #[a(href="/#/variants/"+v) #{v}]
110
111h3 New pieces
112
113p.
114 A large variety of fairy pieces can be defined.
115 Some very powerful like the Amazon, some rather weak like the Grasshopper.
116-
117 var varlist = [
118 "Eightpieces",
0fb43db7 119 "Fullcavalry",
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120 "Grand",
121 "Grasshopper",
dbc79ee6 122 "Hoppelpoppel",
737a5daf 123 "Omega",
beda3dd0 124 "Ordamirror",
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125 "Perfect",
126 "Schess",
127 "Shako",
128 "Tencubed",
129 "Wildebeest"
130 ]
131ul
132 for v in varlist
133 li #[a(href="/#/variants/"+v) #{v}]
134
135h3 Several royal pieces
136
137p In these games you must take care of two or more "kings".
138-
139 var varlist = [
140 "Coregal",
141 "Twokings",
142 "Antiking1",
143 "Antiking2"
144 ]
145ul
146 for v in varlist
147 li #[a(href="/#/variants/"+v) #{v}]
148
149h3 Unorthodox captures
150
151p Non-standard captures, but using known mechanisms.
152-
153 var varlist = [
154 "Enpassant",
155 "Rifle",
156 "Zen"
157 ]
158ul
159 for v in varlist
160 li #[a(href="/#/variants/"+v) #{v}]
161
162p.
163 Captures are generally achieved without replacement. That is to say,
164 you don't replace the enemy piece on its square to capture it.
165-
166 var varlist = [
167 "Allmate1",
168 "Allmate2",
169 "Baroque",
170 "Dynamo",
171 "Fugue",
8ca6042e 172 "Interweave",
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173 "Rococo",
174 "Maxima"
175 ]
176ul
177 for v in varlist
178 li #[a(href="/#/variants/"+v) #{v}]
179
180h3 Pieces changing side
181
182p Pieces' owners (color) may change during the game
183-
184 var varlist = [
185 "Benedict",
186 "Checkered1",
187 "Checkered2",
188 "Pacifist1",
189 "Pacifist2"
190 ]
191ul
192 for v in varlist
193 li #[a(href="/#/variants/"+v) #{v}]
194
195h3 Incomplete information
196
197p.
198 Some speculation is required in these variants,
199 where some game informations are hidden.
200-
201 var varlist = [
202 "Apocalypse",
203 "Dark",
204 "Hidden",
205 "Hiddenqueen",
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206 "Synchrone1",
207 "Synchrone2"
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208 ]
209ul
210 for v in varlist
211 li #[a(href="/#/variants/"+v) #{v}]
212
213h3 Random factors
214
215p.
216 These games include random effects,
217 which can be funny, frustrating or both :)
218-
219 var varlist = [
220 "Chakart",
221 "Dice"
222 ]
223ul
224 for v in varlist
225 li #[a(href="/#/variants/"+v) #{v}]
226
227h3 Inpired by knight movement
228
229p.
230 Variants based on the knight move,
231 which augment or transform pieces' abilities.
232-
233 var varlist = [
234 "Balaklava",
235 "Knightmate",
236 "Knightrelay1",
237 "Knightrelay2"
238 ]
239ul
240 for v in varlist
241 li #[a(href="/#/variants/"+v) #{v}]
242
243h3 Unusual initial setup
244
245p Pawns and / or pieces are switched, which result in a very different game.
246-
247 var varlist = [
248 "Upsidedown",
249 "Pawnmassacre"
250 ]
251ul
252 for v in varlist
253 li #[a(href="/#/variants/"+v) #{v}]
254
255h3 "Easy" variants: simple rules
256
257p.
258 Only minor changes are made to the orthodox rules,
259 resulting in a very similar game.
260-
261 var varlist = [
262 "Coronation",
263 "Pocketknight"
264 ]
265ul
266 for v in varlist
267 li #[a(href="/#/variants/"+v) #{v}]
268
269p ...Or leading to a very different strategy:
270-
271 var varlist = [
272 "Antimatter",
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273 "Atomic1",
274 "Atomic2",
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275 "Checkless"
276 ]
277ul
278 for v in varlist
279 li #[a(href="/#/variants/"+v) #{v}]
280
281//h3 Initially empty board
282//
283//Parachute
284//"Crown chess" (place all units at move 1)
285
286h3 Repositioning
287
288p Pieces can be drop on the board, either immediately or later in the game.
289-
290 var varlist = [
291 "Clorange",
292 "Crazyhouse",
293 "Madhouse",
294 "Rampage",
295 "Recycle",
296 "Teleport"
297 ]
298ul
299 for v in varlist
300 li #[a(href="/#/variants/"+v) #{v}]
301
302h3 Immobilization
303
304p Pieces can be paralyzed under certain circumstances.
305-
306 var varlist = [
307 "Koopa",
308 "Madrasi"
309 ]
310ul
311 for v in varlist
312 li #[a(href="/#/variants/"+v) #{v}]
313
314h3 Regional and historical variants
315
316p (Partial) Game evolution in time and space.
317-
318 var varlist = [
7c482899 319 "Janggi",
dbc79ee6 320 "Makpong",
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321 "Makruk",
322 "Minishogi",
58851f7a 323 "Minixiangqi",
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324 "Shatranj",
325 "Shogi",
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326 "Sittuyin",
327 "Xiangqi"
737a5daf 328 ]
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329ul
330 for v in varlist
331 li #[a(href="/#/variants/"+v) #{v}]
332
333h3 Kings race
334
335p The goal is to cross the board with your king.
336-
337 var varlist = [
338 "Racingkings",
339 "Royalrace"
340 ]
341ul
342 for v in varlist
343 li #[a(href="/#/variants/"+v) #{v}]
344
345h3 Several moves in one turn
346
347p In these variants, you can play two or more moves per turn.
348-
349 var varlist = [
350 "Doublemove1",
351 "Doublemove2",
352 "Monster",
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353 "Progressive1",
354 "Progressive2"
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355 ]
356ul
357 for v in varlist
358 li #[a(href="/#/variants/"+v) #{v}]
359
360h3 Exchanging pieces positions
361
362p Some or all pieces can be swapped.
363-
364 var varlist = [
365 "Suction",
366 "Swap",
367 "Switching"
368 ]
369ul
370 for v in varlist
371 li #[a(href="/#/variants/"+v) #{v}]
372
373h3 Different objective
374
375p Orthodox rules, but the goal is not checkmate (or not only).
376-
377 var varlist = [
378 "Extinction",
379 "Threechecks",
380 "Kinglet",
381 "Koth"
382 ]
383ul
384 for v in varlist
385 li #[a(href="/#/variants/"+v) #{v}]
386
387h3 Miscelleanous
388
389p.
390 These variants are not classified yet, generally because they are the only
391 one of their kind on this website.
392-
393 var varlist = [
394 "Alice",
395 "Ambiguous",
4258b58c 396 "Avalanche",
737a5daf 397 "Bicolour",
6c00a6e5 398 "Brotherhood",
2bb4666e 399 "Castle",
737a5daf 400 "Doublearmy",
91565c63 401 "Evolution",
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402 "Forward",
403 "Freecapture",
404 "Gridolina",
405 "Hamilton",
059f0aa2 406 "Isardam",
737a5daf 407 "Magnetic",
6c00a6e5 408 "Maharajah",
9d15c433 409 "Otage",
173f11dc 410 "Pacosako",
737a5daf 411 "Parachute",
da9e846e 412 "Relayup",
39fe711a 413 "Screen",
737a5daf 414 "Takenmake",
91565c63 415 "Titan",
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416 "Wormhole"
417 ]
418ul
419 for v in varlist
420 li #[a(href="/#/variants/"+v) #{v}]