Commit | Line | Data |
---|---|---|
737a5daf BA |
1 | p.text-center |
2 | a(href="https://www.chessvariants.com/what.html") What is a chess variant? | |
3 | | | |
4 | a(href="https://www.chessvariants.com/why.html") Why play chess variants? | |
5 | ||
6 | p | |
7 | a(href="/#/variants/Chess960") Chess960 | |
8 | | variant allows to play under standard rules, with a random | |
9 | | (or not) symmetric (or not) initial position. | |
10 | ||
038113d0 | 11 | h3 Simplified games to learn chess |
737a5daf BA |
12 | |
13 | p Variants with very few different pieces, and a simplified goal. | |
14 | - | |
15 | var varlist = [ | |
16 | "Bishopawns", | |
17 | "Discoduel", | |
6c00a6e5 | 18 | "Dobutsu", |
737a5daf BA |
19 | "Knightpawns", |
20 | "Pawns", | |
21 | "Pawnsking", | |
23681c83 | 22 | "Queenpawns", |
737a5daf BA |
23 | "Rookpawns" |
24 | ] | |
25 | ul | |
26 | for v in varlist | |
27 | li #[a(href="/#/variants/"+v) #{v}] | |
28 | ||
29 | h3 Forced captures | |
30 | ||
31 | p. | |
32 | In a given position, there are generally less possible moves than in the | |
33 | orthodox games since you must capture. | |
34 | - | |
35 | var varlist = [ | |
36 | "Arena", | |
37 | "Capture", | |
737a5daf | 38 | "Losers", |
8ca6042e | 39 | "Monochrome", |
737a5daf BA |
40 | "Suicide" |
41 | ] | |
42 | ul | |
43 | for v in varlist | |
44 | li #[a(href="/#/variants/"+v) #{v}] | |
45 | ||
46 | h3 Transformations | |
47 | ||
48 | p Pieces generally transform when capturing. | |
49 | - | |
50 | var varlist = [ | |
51 | "Absorption", | |
52 | "Cannibal" | |
53 | ] | |
54 | ul | |
55 | for v in varlist | |
56 | li #[a(href="/#/variants/"+v) #{v}] | |
57 | ||
58 | h3 Modified boundaries | |
59 | ||
60 | p Boards which communicating sides. | |
61 | - | |
62 | var varlist = [ | |
63 | "Circular", | |
64 | "Cylinder" | |
65 | ] | |
66 | ul | |
67 | for v in varlist | |
68 | li #[a(href="/#/variants/"+v) #{v}] | |
69 | ||
70 | h3 Different pawn movements | |
71 | ||
72 | p Everything is as in the orthodox game, but pawns move unusually. | |
73 | - | |
74 | var varlist = [ | |
75 | "Berolina", | |
4673f350 BA |
76 | "Diamond", |
77 | "Vchess" | |
737a5daf BA |
78 | ] |
79 | ul | |
80 | for v in varlist | |
81 | li #[a(href="/#/variants/"+v) #{v}] | |
82 | ||
83 | h3 Different armies | |
84 | ||
85 | p Standard pieces versus a team of different pieces. | |
86 | - | |
87 | var varlist = [ | |
88 | "Colorbound", | |
1e8a8386 | 89 | "Empire", |
737a5daf | 90 | "Horde", |
1e8a8386 BA |
91 | "Orda", |
92 | "Synochess" | |
737a5daf BA |
93 | ] |
94 | ul | |
95 | for v in varlist | |
96 | li #[a(href="/#/variants/"+v) #{v}] | |
97 | ||
98 | h3 Inspired by ball games | |
99 | ||
100 | p Variants involving a ball, abstract or not, which must cross the board. | |
101 | - | |
102 | var varlist = [ | |
103 | "Ball", | |
104 | "Football", | |
105 | "Rugby" | |
106 | ] | |
107 | ul | |
108 | for v in varlist | |
109 | li #[a(href="/#/variants/"+v) #{v}] | |
110 | ||
111 | h3 New pieces | |
112 | ||
113 | p. | |
114 | A large variety of fairy pieces can be defined. | |
115 | Some very powerful like the Amazon, some rather weak like the Grasshopper. | |
116 | - | |
117 | var varlist = [ | |
118 | "Eightpieces", | |
0fb43db7 | 119 | "Fullcavalry", |
737a5daf BA |
120 | "Grand", |
121 | "Grasshopper", | |
dbc79ee6 | 122 | "Hoppelpoppel", |
737a5daf | 123 | "Omega", |
beda3dd0 | 124 | "Ordamirror", |
737a5daf BA |
125 | "Perfect", |
126 | "Schess", | |
127 | "Shako", | |
128 | "Tencubed", | |
129 | "Wildebeest" | |
130 | ] | |
131 | ul | |
132 | for v in varlist | |
133 | li #[a(href="/#/variants/"+v) #{v}] | |
134 | ||
135 | h3 Several royal pieces | |
136 | ||
137 | p In these games you must take care of two or more "kings". | |
138 | - | |
139 | var varlist = [ | |
140 | "Coregal", | |
141 | "Twokings", | |
142 | "Antiking1", | |
143 | "Antiking2" | |
144 | ] | |
145 | ul | |
146 | for v in varlist | |
147 | li #[a(href="/#/variants/"+v) #{v}] | |
148 | ||
149 | h3 Unorthodox captures | |
150 | ||
151 | p Non-standard captures, but using known mechanisms. | |
152 | - | |
153 | var varlist = [ | |
154 | "Enpassant", | |
155 | "Rifle", | |
156 | "Zen" | |
157 | ] | |
158 | ul | |
159 | for v in varlist | |
160 | li #[a(href="/#/variants/"+v) #{v}] | |
161 | ||
162 | p. | |
163 | Captures are generally achieved without replacement. That is to say, | |
164 | you don't replace the enemy piece on its square to capture it. | |
165 | - | |
166 | var varlist = [ | |
167 | "Allmate1", | |
168 | "Allmate2", | |
169 | "Baroque", | |
170 | "Dynamo", | |
171 | "Fugue", | |
8ca6042e | 172 | "Interweave", |
737a5daf BA |
173 | "Rococo", |
174 | "Maxima" | |
175 | ] | |
176 | ul | |
177 | for v in varlist | |
178 | li #[a(href="/#/variants/"+v) #{v}] | |
179 | ||
180 | h3 Pieces changing side | |
181 | ||
182 | p Pieces' owners (color) may change during the game | |
183 | - | |
184 | var varlist = [ | |
185 | "Benedict", | |
186 | "Checkered1", | |
187 | "Checkered2", | |
188 | "Pacifist1", | |
189 | "Pacifist2" | |
190 | ] | |
191 | ul | |
192 | for v in varlist | |
193 | li #[a(href="/#/variants/"+v) #{v}] | |
194 | ||
195 | h3 Incomplete information | |
196 | ||
197 | p. | |
198 | Some speculation is required in these variants, | |
199 | where some game informations are hidden. | |
200 | - | |
201 | var varlist = [ | |
202 | "Apocalypse", | |
203 | "Dark", | |
204 | "Hidden", | |
205 | "Hiddenqueen", | |
9d15c433 BA |
206 | "Synchrone1", |
207 | "Synchrone2" | |
737a5daf BA |
208 | ] |
209 | ul | |
210 | for v in varlist | |
211 | li #[a(href="/#/variants/"+v) #{v}] | |
212 | ||
213 | h3 Random factors | |
214 | ||
215 | p. | |
216 | These games include random effects, | |
217 | which can be funny, frustrating or both :) | |
218 | - | |
219 | var varlist = [ | |
220 | "Chakart", | |
221 | "Dice" | |
222 | ] | |
223 | ul | |
224 | for v in varlist | |
225 | li #[a(href="/#/variants/"+v) #{v}] | |
226 | ||
227 | h3 Inpired by knight movement | |
228 | ||
229 | p. | |
230 | Variants based on the knight move, | |
231 | which augment or transform pieces' abilities. | |
232 | - | |
233 | var varlist = [ | |
234 | "Balaklava", | |
235 | "Knightmate", | |
236 | "Knightrelay1", | |
237 | "Knightrelay2" | |
238 | ] | |
239 | ul | |
240 | for v in varlist | |
241 | li #[a(href="/#/variants/"+v) #{v}] | |
242 | ||
243 | h3 Unusual initial setup | |
244 | ||
245 | p Pawns and / or pieces are switched, which result in a very different game. | |
246 | - | |
247 | var varlist = [ | |
248 | "Upsidedown", | |
249 | "Pawnmassacre" | |
250 | ] | |
251 | ul | |
252 | for v in varlist | |
253 | li #[a(href="/#/variants/"+v) #{v}] | |
254 | ||
255 | h3 "Easy" variants: simple rules | |
256 | ||
257 | p. | |
258 | Only minor changes are made to the orthodox rules, | |
259 | resulting in a very similar game. | |
260 | - | |
261 | var varlist = [ | |
262 | "Coronation", | |
263 | "Pocketknight" | |
264 | ] | |
265 | ul | |
266 | for v in varlist | |
267 | li #[a(href="/#/variants/"+v) #{v}] | |
268 | ||
269 | p ...Or leading to a very different strategy: | |
270 | - | |
271 | var varlist = [ | |
272 | "Antimatter", | |
0fb43db7 BA |
273 | "Atomic1", |
274 | "Atomic2", | |
737a5daf BA |
275 | "Checkless" |
276 | ] | |
277 | ul | |
278 | for v in varlist | |
279 | li #[a(href="/#/variants/"+v) #{v}] | |
280 | ||
281 | //h3 Initially empty board | |
282 | // | |
283 | //Parachute | |
284 | //"Crown chess" (place all units at move 1) | |
285 | ||
286 | h3 Repositioning | |
287 | ||
288 | p Pieces can be drop on the board, either immediately or later in the game. | |
289 | - | |
290 | var varlist = [ | |
291 | "Clorange", | |
292 | "Crazyhouse", | |
293 | "Madhouse", | |
294 | "Rampage", | |
295 | "Recycle", | |
296 | "Teleport" | |
297 | ] | |
298 | ul | |
299 | for v in varlist | |
300 | li #[a(href="/#/variants/"+v) #{v}] | |
301 | ||
302 | h3 Immobilization | |
303 | ||
304 | p Pieces can be paralyzed under certain circumstances. | |
305 | - | |
306 | var varlist = [ | |
307 | "Koopa", | |
308 | "Madrasi" | |
309 | ] | |
310 | ul | |
311 | for v in varlist | |
312 | li #[a(href="/#/variants/"+v) #{v}] | |
313 | ||
314 | h3 Regional and historical variants | |
315 | ||
316 | p (Partial) Game evolution in time and space. | |
317 | - | |
318 | var varlist = [ | |
7c482899 | 319 | "Janggi", |
dbc79ee6 | 320 | "Makpong", |
737a5daf BA |
321 | "Makruk", |
322 | "Minishogi", | |
58851f7a | 323 | "Minixiangqi", |
737a5daf BA |
324 | "Shatranj", |
325 | "Shogi", | |
58851f7a BA |
326 | "Sittuyin", |
327 | "Xiangqi" | |
737a5daf | 328 | ] |
737a5daf BA |
329 | ul |
330 | for v in varlist | |
331 | li #[a(href="/#/variants/"+v) #{v}] | |
332 | ||
333 | h3 Kings race | |
334 | ||
335 | p The goal is to cross the board with your king. | |
336 | - | |
337 | var varlist = [ | |
338 | "Racingkings", | |
339 | "Royalrace" | |
340 | ] | |
341 | ul | |
342 | for v in varlist | |
343 | li #[a(href="/#/variants/"+v) #{v}] | |
344 | ||
345 | h3 Several moves in one turn | |
346 | ||
347 | p In these variants, you can play two or more moves per turn. | |
348 | - | |
349 | var varlist = [ | |
350 | "Doublemove1", | |
351 | "Doublemove2", | |
352 | "Monster", | |
eaab401e BA |
353 | "Progressive1", |
354 | "Progressive2" | |
737a5daf BA |
355 | ] |
356 | ul | |
357 | for v in varlist | |
358 | li #[a(href="/#/variants/"+v) #{v}] | |
359 | ||
360 | h3 Exchanging pieces positions | |
361 | ||
362 | p Some or all pieces can be swapped. | |
363 | - | |
364 | var varlist = [ | |
365 | "Suction", | |
366 | "Swap", | |
367 | "Switching" | |
368 | ] | |
369 | ul | |
370 | for v in varlist | |
371 | li #[a(href="/#/variants/"+v) #{v}] | |
372 | ||
373 | h3 Different objective | |
374 | ||
375 | p Orthodox rules, but the goal is not checkmate (or not only). | |
376 | - | |
377 | var varlist = [ | |
378 | "Extinction", | |
379 | "Threechecks", | |
380 | "Kinglet", | |
381 | "Koth" | |
382 | ] | |
383 | ul | |
384 | for v in varlist | |
385 | li #[a(href="/#/variants/"+v) #{v}] | |
386 | ||
387 | h3 Miscelleanous | |
388 | ||
389 | p. | |
390 | These variants are not classified yet, generally because they are the only | |
391 | one of their kind on this website. | |
392 | - | |
393 | var varlist = [ | |
394 | "Alice", | |
395 | "Ambiguous", | |
4258b58c | 396 | "Avalanche", |
737a5daf | 397 | "Bicolour", |
6c00a6e5 | 398 | "Brotherhood", |
2bb4666e | 399 | "Castle", |
737a5daf | 400 | "Doublearmy", |
91565c63 | 401 | "Evolution", |
737a5daf BA |
402 | "Forward", |
403 | "Freecapture", | |
404 | "Gridolina", | |
405 | "Hamilton", | |
059f0aa2 | 406 | "Isardam", |
737a5daf | 407 | "Magnetic", |
6c00a6e5 | 408 | "Maharajah", |
9d15c433 | 409 | "Otage", |
173f11dc | 410 | "Pacosako", |
737a5daf | 411 | "Parachute", |
da9e846e | 412 | "Relayup", |
39fe711a | 413 | "Screen", |
737a5daf | 414 | "Takenmake", |
91565c63 | 415 | "Titan", |
737a5daf BA |
416 | "Wormhole" |
417 | ] | |
418 | ul | |
419 | for v in varlist | |
420 | li #[a(href="/#/variants/"+v) #{v}] |